Converting WebP to PNG gives you a larger file with identical content. It runs in your browser: nothing is uploaded, there is no queue and no size limit.
What changes when you convert WebP to PNG
- PNG is lossless, but it cannot restore what WebP already threw away. The file will be larger, often much larger, with exactly the same picture in it.
- PNG is a still format. An animated WebP keeps only its first frame. For animation, convert to WebP, AVIF or MP4 instead.
When to convert, and when not to
Convert to PNG for screenshots, logos, anything with sharp edges or transparency. Lossless with transparency. The safe default for screenshots, logos and UI.
Keep WebP for images on websites. Smaller than JPG and PNG, keeps transparency and animation. Supported by every current browser.
Do not convert to PNG hoping to improve quality: the detail WebP discarded is gone. Convert only when a tool insists on PNG.
How to convert WebP to PNG
- Drop your WebP file on the converter above, or click to choose. Several at once is fine.
- Check the options if you need them: resize, width (px), height (px), with both set, scale (%), never enlarge beyond the original.
- Click Convert, then Download. Nothing was sent anywhere, your browser did the work.
Questions
Is my WebP file uploaded?
No. The conversion runs in your browser with WebAssembly. There is no upload endpoint on this site. You can open your browser's Network tab, or go offline after the page loads, and it still works.
Is there a file size limit?
No fixed one. The limit is your device's memory: a large images file on a phone is slower than on a laptop, but nothing is rejected for being big.
Is it free?
Yes, without an account, without a daily cap and without a watermark. Your device does the computing, so there is no server bill to pass on.
Will the quality drop?
No. PNG is lossless: the images content is stored exactly.
Can I convert several files at once?
Yes. Drop them all; each is converted in turn and you can download them one by one or as a single ZIP.
Which engine does the conversion?
Image engine (jSquash: mozjpeg, oxipng, libwebp, libavif, libjxl), compiled to WebAssembly and running in your browser, on all your CPU cores when the browser allows it. First use downloads about 1.5 MB, cached afterwards.